Training Grounds
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| Training Grounds | ||||
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| Name | Training Grounds | |||
| Size | Moderately Large | |||
| Location | Greenland | |||
| First Introduced | May 25, 2010 | |||
| Popularity | Only used for training purpose | |||
The Training Ground(s) is an area dedicated to the training of new military recruits (and the 24th map released in Combat Arms, added in the 5-26-10 Patch).
The main purpose of this Game Mode is to be a tutorial for newer players of Combat Arms. This map does not contain any actual Player vs Player combat, and it exists solely for players to hone their skills. Once a player has cleared it for the first time, they will receive a one time reward (100 EXP and 3000 GP). The NPC will guide players through all the available controls and help them understand how to play.
Players can access the Training grounds by pressing F1 and clicking the "Training Grounds" button at the bottom of the help screen.
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Overview
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At the beginning of the game, players will spawn at the entrance to the training course. From there, they will be lead by Master Sergeant Ryan through a series of tasks, and each one must be completed in order to proceed to the next.
First, players must practice moving by navigating an obstacle course. Throughout the course, players are required to walk, run, crouch, strafe, and sprint. Once all the objectives are completed, they will then be directed towards


Added by Alexedward1993


Added by Theqian66Here, players will engage "targets" using their primary (M16A3) and secondary (M92FS) weapons, respectively. They will then be asked to pick up a "scoped weapon" off a table (an M24) to practice long-range shooting. Players



Added by DarkwolfZXLastly, players will be challenged to throw a grenade through the window of the building, which is probably the most "challenging" part of Training Grounds.
After all the exercises are completed, the player will be congratulated. They will then exit through the door from which they came in, and a cutscene will play (similar to a Fireteam ending).
In-Game Usage
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Since the Training Grounds are merely a tutorial area, players can train here to their heart's content without any negative downsides.
- Some players use the M24 and the still targets in Training Grounds to try learn how to scope in and shoot accurately fast.
Trivia
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- This is the only Map and Game Mode in the entire game where players can play by themselves.
- This is also the only map that players can access anywhere. They don't have to join a server to enter the Training Grounds and can enter even while in a different game.
- This is the first and currently only dual Game Mode/Map.
- A flag waving at the top of the fort nearby shows that the Training Grounds are owned by the UAF, probably in neutral ground.
- If players don't want to do the training grounds, they can reject the invitation they receive immediately when they first log in to their new account.
- The Training Grounds reside within Greenland.
- There are further areas that are also present in the map, but have no purpose other than for decoration.
- The enemy dummies in this map are the Sand Hog militants from Desert Thunder.



The Militant from Desert Thunder.
Added by ZeroExalted - Players can't get the reward more than once.
- Players cannot die in this mode, even if the player throws a grenade in front of himself/herself. However, if you somehow manage to "die" (via glitching or other methods), the kills/deaths will not count towards KDR. However, players can still hear the player character "grunt" when they take grenade damage.
- Players can only use their default equipment in this mode. They will load as a different model character--a trainee. (That means no extra weapons, no Specialists, etc.)
- Players can use the same weapon throughout all of the exercises, excluding the grenade objective. (So players can use their handgun for all the shooting exercises!)
- It is possible to go out of the map by glitching. Strangely enough, if you jump down at the end of the map into the void, you won't die.
- At the start of the map there is a spot where it is possible to throw grenades through the ground.
- This map is sometimes considered a "Fireteam" map, since this map has cutscenes and you are getting updates by an (invisible) NPC.
- There is a glitch with the M24 ammo. Sometimes, if players reload, their ammo might go up to 99 rather than a normal 7. (This is patched.)
- This map doesn't have any opponents other than dummies.
- Players have unlimited ammo for every weapon in this mode. Players are not told about ammo limitations until after they run out of ammo, usually when they miss their grenades.
- If players run out of ammunition frequently, Ryan will become slightly angry and say what seems to be "How many times do I have to tell you? Ammo and grenades are not for free. Do you intend to use a weapon with no ammo?"
Media
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| Warzones |
| Released Warzones: |
| • Battle at City Center • Bloodbath Bazaar • Blood Money • Brushwood • Cold Seed • Costa Recon • Dark Forest • Death Room • Death Row • Dredge • Ghost Town • Grave Digger • Gray Hammer • Hallow Ravine • Junk Flea • Junk Flea 2 • Kill Creek • Neptune • Oil Rig • Overdose • Piazza • Power Surge • Pump Jack • Rattlesnake • Red Canyon • Roadkill • Rural Estate • Sand Hog • Sector 25 • Short Fuse • Showdown • Slaughterhouse • Snow Valley • Training Grounds • Two Towers • Vertigo • Warhead • Waverider |
| Fireteam: Desert Thunder • Cabin Fever • Black Lung • Desert Fox • NEMEXIS HQ • NEMEXIS Labs |
| Unreleased Warzones: • Glitch Map |
| v · e · d |
|---|
| Missions |
| Playable Missions: |
| One Man Army • Elimination • Search and Destroy • Capture the Flag • Spy Hunt • Fireteam/Campaign • Quarantine Regen • Elimination Pro • Bombing Run • Last Man Standing • Training Grounds • Seize and Secure • Hired Guns |
| Closed Missions |
| Snowball Fight |
| Items |
| Bomb • Flag • Intel Case • The Infected • Super Spy Items • Snowball Fight Items |