|Other Names||CS, Cold, and Seed|
|First Introduced||July 11, 2008|
Cold Seed (also known as CS, Cold, and more often, Seed) is the 6th released map in Combat Arms, as well as being the first map to be added in a patch. It is a snow map, like Snow Valley. It features Elimination, VIP Elimination, One Man Army, Seize and Secure, Capture the Flag, Elimination Pro and Last Man Standing.
CA Universe StorylineEdit
Taking place in a fictional abandoned mine in the fictional city of Oskrov, the UAF learns of a biochemical weapon in the making in that location. Thinking it is a downgraded version of a recently stolen nerve gas weapon, a strike force was sent to retrieve any biochemical weapon at all cost. Sadly, no chemical weapon was found, leading to Operation: Death Room.
Cold Seed can be a fun map. There are some barely-noticed areas that you can take advantage of, and there's also some often used areas that aren't thought too much of.
Cold Seed features a large tunnel coming from Alpha's base, which is off the map's edge, a first for Combat Arms, leading up and across the map into a building between the two bases. It leads to the outside of Bravo's spawnpoint, a large building with 3 exits, a big storage room full of crates, a large nearly-empty room, and a ladder leading up to the tunnel. There is a roof that can only be accessed from this tunnel.
Spanning the top of the map is a tunnel, which is supported by lots of framework and a roof below it. There is a flap open in the center, so the entire tunnel is open in that place. This is a common place for snipers to camp, as the entire open area in the center of the map is visible. Also, you can shoot through the sides of the tunnel and see players' feet due the small gap in the bottom of the canvas walls.
There are vents to duck behind sparsely arranged throughout the tunnel. The tunnel also branches off two ways when close to Alpha, left to go down a ramp into Alpha, and right to go down a ladder closer to Bravo.
The Open AreaEdit
Below the TunnelEdit
You can escape from the open space easily by fleeing below the tunnel framework support. You can then make your way to a ladder to ascend into the tunnel or rush into Bravo's base. There is also a small space that can be squeezed into for a great hiding spot.
Alpha's base is a small room with a tunnel and a doorway for exits. The tunnel goes uphill and takes you to the overhead area. The doorway, on the other hand, takes you to a smaller room and then another as big as the first, which then takes you to the open area.
Alpha has a disadvantage on Cold Seed because of the multiple methods of ambush the players of Bravo can take.
You could once perform the box glitch in here, but this was patched long ago.
- Using the vents in the upstairs levels as shields is not good if you are trying to prevent headshots. Your head becomes the only visible target when crouched behind them
- It is easy to rack up multi-kills in this map with an UZI or P90.
- When the old loading screens were used, the bottom of the loading screen showed snowmen instead of the containers in front of Alpha Site.
- The roof in front of Bravo Site can be scaled by getting on the railing of the steps and jumping to the awning.
- This map is considered by many players to be very similar to the map "Office" in the famous FPS, Counter-Strike.
- This map used to be for a retired game mode, Snowball Fight.
|• Battle at City Center • Bloodbath Bazaar • Blood Money • Brushwood • Cold Seed • Costa Recon • Dark Forest • Death Room • Death Row • Dredge • Ghost Town • Grave Digger • Gray Hammer • Hallow Ravine • Junk Flea • Junk Flea 2 • Kill Creek • Neptune • Oil Rig • Overdose • Piazza • Power Surge • Pump Jack • Rattlesnake • Red Canyon • Roadkill • Rural Estate • Sand Hog • Sector 25 • Short Fuse • Showdown • Slaughterhouse • Snow Valley • Training Grounds • Two Towers • Vertigo • Warhead • Waverider|
|Fireteam: Desert Thunder • Cabin Fever • Black Lung • Desert Fox • NEMEXIS HQ • NEMEXIS Labs|
|Unreleased Warzones: • Glitch Map|