Melee Weapons
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Added by Farvei"Ideal for close quarters when the 'continuum of force' has been reduced to hand to hand combat. For optimum performance, the leading edge, 'pointy end', should be applied to the enemy and thrust into vital regions. This should be repeated as necessary."
- -Battlefield Wiki
Melee items is a type of weapon category that the players always have, even with weapon restrictions. They can only do damage to another player if the user is standing very close to him/her. These weapons are either sharp or just blunt, and are used to hurt enemies by hitting them with it. Melee weapons are generally considered the lightest weapons save for grenades, (though some pistols and SMGs have, somehow, higher portabilities than the default M9 Combat Knife) and do not use ammunition for reasons that should be rather obvious. All melee weapons ignore AP. The main attack of these weapons are weak, but players can attack again quickly; secondary attacks are slower, but they deal more damage. Their use is generally for running faster, or for quiet (or humiliating) kills without alerting nearby enemies, though it does require the user to be very close to the target and is very risky. When people fight each other with melee weapons, they are said to be knife fighting. Melee weapons are frequently used to kill the Super Spy along with Sniper Rifles. Melee weapons cannot be picked up when their users have died/been killed. All NX melee weapons cannot be bought for permanent duration.
Melee Only
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A Weapon Restriction type called Melee Only allows only the usage of Melee weapons. This game mode is considered to be difficult for players must be very close to each other to attack.
See Also
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Trivia
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- Melee only is one of the more strange game modes, as it causes fits of laughter to erupt from the players. This is apparent in a room with Vivox users, as their laughs are projected through the service. The reason for the laughs is speculated to be because of the player proximity to other avatars, as even though the avatars are clearly in pain from slash and stab wounds, their faces always appear serious. Another reason is the awkward chases between players.
- Even with a Backpack, you cannot equip more than one melee item, though this should be self-explanatory....
Many would be patient in a KNIFE only battle instead of running in
| v · e · d |
|---|
| M9 Knife • G.I. Shovel • Snow Shovel • Sickle • Kukri • Bowie Knife • Tomahawk • Ninjato^ • Machete^ • M11 Tactical Knife^ • Tracker Knife^ • Dom Pedro Sword^ • Halloween Sickle • Turkey Leg • Survival Machete • Tiger Strider^ |
| ^ NX standard |
| Damage | Portability | 1 Day | 7 Days | 30 Days | 90 Days | Restrictions | |
| Bowie Knife | 52 | 70 | 650 GP | 3185 GP | 12675 GP | 31500 GP |
|
| Dom Pedro Sword | 60 | 85 | - | - | 2000 NX | 4900 NX | None |
| G.I. Shovel | 52 | 70 | 550 GP | 2695 GP | 10725 GP | 29700 GP | None |
| Kukri | 52 | 70 | 550 GP | 2695 GP | 10725 GP | 29700 GP |
|
| M11 Tactical Knife | 42 | 91 | - | - | 2000 NX | 4900 NX | None |
| M9 (Variants) | 40 | 81 | Default | ||||
| Machete | 52 | 70 | - | - | 2000 NX | 4900 NX | None |
| Ninjato | 47 | 85 | - | - | 2000 NX | 4900 NX |
None |
| Sickle | 44 | 70 | 550 GP | 2695 GP | 10725 GP | 29700 GP | None |
| Survival Machete | 56 | 65 | 700 GP | 3430 GP | 13650 GP | 37800 GP | Clan Level 4 |
| Tracker Knife | 55 | 95 | - | - | 2000 NX | 4900 NX | None |
| Tiger Strider | 45 | 91 | - | - | 2000 NX | 4900 NX | None |
| Tomahawk | 55 | 69 | 700 GP | 3430 GP | 13650 GP | 38800 GP |
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